![]() ![]() First, turn on the turbo jetboard secret. You can skip some of the starting missions in hero mode. 5 precursor orbs, after finishing the game.5 Precursor Orbs after buying scene players 1-3.Enjoy Jak's stylish new duds," will appear on the screen to confirm this. The message, "Congratulation! You found all 600 Precursor Orbs. Simply obtain all 600 Precursor Orbs to obtain different colored clothes for Jak. You can gain an infinite amount of altitude (height) with this glitch, and go over walls or through some ceilings. ![]() To exploit it, Simply use Light Flight, then immediatley Light Shield, Light Flight, Light Shield, etc. This glitch happens because light shield terminates a combo. Note: This trick can be used for the other secrets also. Then activate Act 3 Level Select in the third file, and now you can have all three Level Selects! Then activate Act 2 Level Select in the second. Let's say you have collected 5 Precursor Orbs and you want all three Level Selects, copy the file with 5 precursor orbs 3 times into the remaining save slots, and activate Act 1 Level Select in the first file. Jak 3: Have unlimited Precursor Orbs Secrets.In stead of doing it the standard way by using jumps in your buggy, get out of you buggy and use the mass invertor it will get you an automatic gold in total hang time (you may have to use the gun more than once) and single hang time. In the mission when you must get a high hang time. You can use Light Jak's time freezing ability to slow down the clock during challenges while you move around at normal speed. If done correctly, you'll go into the water and sink til you die. Next, get off the zoomer and try to get on again. While in the Water Slums, send a zoomer under a building. If done correctly your screen should shake a little and the robot should disappear.ĭo the following tasks during gameplay to unlock these items. You can get rid of that annoying robot that kills you instantly by turning into Dark Jak and executing Dark Bomb in the water while the robot is in view. Jak 2: Swim Anywhere You Want in the Pumping Station.In the tomb when Daxter is being chased by a rock, hide as soon as you can behind one of the triangles sticking out from the wall on the left or right.The rock will be in slow motion allowing you to pass easily! When you fall from a high place, kick (Circle) shortly before you hit the ground and you won't take any damage from the fall. The music should immediately fade and once you walk back into the city the alerts will be gone. To instantly remove alert status, walk into an airlock for a City exit (do not leave the city). If you are angry for whatever reason at the Krimzon Guard, and want to make them mad and not get killed for it, then complete these steps:ġ- Get a Zoomer (they're the small fast little vehicles)ģ- Right before you hit him, press Triangle to mount offĤ- If you do it right, the vehicle will smash into him and he will receive damage, without raising any alarms Jak 2: Hit A Guard With a Zoomer, and He Won't Be Mad.This does not work with other races and it is also possible for you to be destroyed as well. He will not regenerate and the cutscene once you win the race remains the same. All you have to do is force him to hit a wall (the large rock one works best). It is possible to destroy Errol in the final race. Jak 2: Destroy Errol in last zoomer race.This glitch cannot be accessed until you get to "Rescue Sig in the Underport". ![]() When you die there you will reappear next to the Titan suit in the underport. You can kinda see the block puzzle in the upper left corner. At the bottom of the elevator is a cool platform with blue stretching in all directions. Once inside, you can use R3 to look around, or press up on the camera repeatedly and you will suddenly be in an elevator. If you do it right, you will hit the ground, the door will open briefly, and you should be able to get inside. Jump on the roof, orient your camera facing back towards the center of the water area, then roll off just above the door. Go to the South city water area and into the left corner (there should be a small square building with a door).
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